﻿using Microsoft.Win32;
using ServerBase.Client;
using ServerBase.Config;
using ServerBase.Other;
using ServerBase.Protocol;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using UtilLib;
using UtilPublic.ApiDispatcher;
using UtilPublic.Serialization;
using static UtilPublic.Serialization.Jsh;

namespace ToolGame
{
    /// <summary>
    /// PageGameData.xaml 的交互逻辑
    /// </summary>
    public partial class PageGameData : Page
    {
        public PageGameData()
        {
            InitializeComponent();

            MainWindow.绑定控制器(this);
        }

        private void Button_Click_Public(object sender, RoutedEventArgs e) { App.WdMain.Button_Click_Public(sender, e); }

        #region 返回

       
        #endregion

        #region 按钮

       

        #endregion


    }
}
